Type 2+U

Type 2+U

About This Game

The goal of this game is to help players develop real-world habits for three diabetes self-management behaviors: healthy eating, being active, and taking medications. In order to work toward that goal, the game will guide players in setting goals and creating plans for each of these behaviors. The game will use three versions of a personal avatar to inform players about how they are doing in comparison. One version will be the good avatar who completes the plans most of the time, one version will be the bad avatar who does not complete the plans often, and one version will be the player themselves.

Release Date: April, 2014

Engine/Dev Tools: WordPress, Photoshop, Illustrator

Game Dev Cycle: 8 Weeks

Collaboration with:

Full Game Design Document

Type 2+U – Game Design Document